The first is straightforward one-shot/looped sampling, joined by a sample slicing mode, whereby loops can be cut up either by automated transient detection and adjusted by hand. There are four ways that instruments can make use of these source samples. Samples are either recorded or loaded to the instrument’s memory from an SD card slot, which are then used to create up to 48 ‘instruments’. So what actually is it? Retro influences aside, Tracker is essentially a multitrack hardware sampler. Was the world crying out for a hardware tracker? Probably not, to be honest, but Tracker makes a very convincing case for the concept nonetheless. On a workflow front, that includes the vertical sequencer and emphasis on pattern sequencing, but it’s also coupled with retro-influenced hardware that uses a pad-based ‘keyboard’ with a touch of the Commodore about it.
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